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That is not entirely true. Google says it will continue to allow 32bit-only apps in the Play Store if they are using Unity 5.6 or older, as well as apps that target Wear OS or Android TV (which are not 64bit architectures). And, of course, Google's Play Store is not the only way to distribute Android apps, the 64bit restriction does not affect other distribution channels, like 3rd party app stores, and manual APK deployments. So, it is possible to still develop C++ 32bit apps for Android, if you are willing to bypass Google's restriction.Lena wrote: Very bad news. From August 1, you can no longer create applications for android.
But yeah, not particularly good news in general for C++Builder users. But then, C++Builder has always lagged behind in features that Delphi always gets first...
Not this year anyway, but they did say they are considering it for a future release.Lena wrote: No support for android 64 bit in C++ Builder.
Remy Lebeau (TeamB)
Thanks for the detailed answer.
I am afraid that it will be like with Linux support. They promised support Linux in C++ Builder. Three years have passed since their promise.Not this year anyway, but they did say they are considering it for a future release.